About Me

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Cedar Zhou is an artist, founder of SCREENROOM, co-founder of PPPP new media art space. The work of Cedar discusses the relationship between individual and group in a real-time  system, creating tools and participating environment for people to express their ideas toward particular topic under different sociological and psychological influences.

In 2018 Cedar was jury of NOVA Interactive art award. In 2014 he created first Chinese contemporary art visualisation at its scale, CCAA WOW at Power Station of Art, Shanghai. In 2013 Cedar curated Information in Style: information visualisation in the UK, art and design exhibition at the CAFA Art Museum. Their works have exhibited internationally at venues including Victoria and Albert Museum in London, UK, Waterman Art Centre in London, UK, Hongkong Art Centre, V2 unstable media, LE CUBE, France, Momentum Berlin, Cafa Art Museum.

Cedar has a MA degree from the Central Saint Martin Collage of Art and design, University of Arts London and a MFA from the Goldsmiths Collage, University of London.

 

周姜杉,艺术家,屏幕间SCREENROOM创办人,PPPP 新媒体艺术空间联合创办人。周姜杉的创作涉及网络社群、媒介环境和叙事,通过符号对特定场景的建构讨论媒介环境对人的感知、理解和感情的影响,以及知识生产的形成和演变。

周姜杉2018年担任NOVA交互新媒体艺术大奖复审评委;2014年周姜杉联合创作了中国当代艺术互动数据可视化作品 , WOW CCAA, 展出于上海当代艺术博物馆(PSA)《漫步中国当代艺术大奖 15 年》;2013 年周姜杉联合策划了中国首个数据艺术展览,《信息新浪潮——英国信息可视化艺术设计展》, 展出于中央美术学院美术馆。周姜杉的作品在国际范围展出,其中包括英国维多利亚与艾尔伯特 (V&A) 博物馆,荷兰 V2 不稳定媒体机构,法国 LE CUBE,柏林 Momentum,香港艺术中心、北京 CAFA 美术馆。

周 姜杉拥有英国中央圣马丁艺术与设计学院及伦敦大学金匠学院的硕士学位。

 

EXHIBITION AND PRESENTATIONS

INFLUENCE, BACA ART CENTRE,BEIJING, August, 2019, Exhibition On…

Digital Floating Island, Beijing, Nov.2019
PPPP and Friends, Fiber Space, Guiyang, Nov.2019
Influence, Gala Art Centre, Beijing, Sep. 2019
Porsche Young Artists Awards Exhibition, Beijing, May, 2019
Shenzhen (Pingshan)International Sculpture Exhibition, Shenzhen, May, 2019
NEW ART HISTORY 2000-2018,Yinchuan Art Museum,Yinchuan,Mar, 2019
Future Humanity – Our Shared Planet, Hyundai Moto Studio, Beijing, November, 2018
DATA, IMAGE, DETOURNEMENT,Gessoisland/Artspace, Shenyang, October, 2018
IVY ART 2018, Tianjin Binhai Art Museum, September, 2018
Future of Today, Suzhou Jinji Lake Art Museum, September, 2018
Goddess, Hangzhou, Hangzhou Craft & Art Museum, September, 2018
Re-Me, TED Sanlitun, Beijing, April, 2018
Future of Today, Wuhan Design Centre, Wuhan, April, 2018
Rendered Landscape, Hyundai Cultural Center, 2017
Bi-City Biennale of Urbanism Architecture, 33 Gallery, Shenzhen, 2017
Future museum, Today Art Museum, Beijing, July, 2017
Surveillance, CIGE 2016, Beijing, Aug, 2016
a room with view, MOUart, Beijing, Nov, 2016
ISEA 2016, Cultural R>evolution,HongKong, May, 2016
Prix Cube 2016, Issy-les-Moulineaux, France, April, 2016
Sony Explorer Program, Mingsheng Art Museum,  Beijing, May, 2015
Void, Ginkgo Space, Beijing, April, 2015
Thinking about the Unthinkable, Momentum, Berlin, February, 2015
IFVA award 2015, HongKong Art Centre, HongKong, February, 2015
Future Show, Cafa Art Museum, Beijing, January, 2015
New Media Art Chronology, Chongqing, November, 2014
Summer Session, Chronus Art Centre, Shanghai, September, 2014
Festival WWWk 2014, V2 Institute for the Unstable Media, Rotterdam, September, 2014
Get it Louder 2014, Sanlitun Village, Beijing, September, 2014
CAA15 Years, Power Station of Art, Shanghai, April, 2014
NowHere, St James Church , London, September, 2013
Creative Computing Expo, Goldsmiths, University of London, London, June, 2013
International New Media Art Exhibition, OCT-LOFT Art Terminal, Shenzhen, May, 2013
Computational Studio Arts, Watermans Arts Centre, London, January, 2013
Crypta Silent Monologue, The Crypt, London, August, 2012
SHOWING, Chinese Young Artist, SW1 Gallery, London, August, 2012
Digital Futures, V&A Museum, London, October, 2012
Experiments in new thinking, Lethaby Gallery, October, 2011

 

TALK AND WORKSHOP
Content, Traffic, Blockchain and Screenroom, Tank Art Centre, Shanghai, Sep. 2019
Artist Portrait, the Rise of the Algorithm, 2018, 11
East Bridge – China & Korea Contemporary Art,Seoul,2018.11
ISEA  2016, HongKong 2016.5
Artist Log,Hangzhou Apple Store, 2015.9
Arduino Day, Tongji University, Shanghai, March, 2015
Practices in Unknown Field, Sichuan Fine Art Institute, Chongqing, October, 2014
Design Shanghai, Shanghai Exhibition Center, September, 2014
Farewell New Media Art, China Academy of Art, Hangzhou, September, 2014
DRHA 2014, Greenwich University, London, August, 2014
Renmin University of China, Beijing, 2014
Sichuan Fine Art Institute, Chongqing, 2013

 

AWARD
Prix Cube young artist shortlist, 2016
IFVA media art special mention, 2015

 

CURATION
Drive Range, PPPP, Beijing, 2018
i AM HERE, Modern Skay Lab, Beijing, 2018
Facing the sea, EXTRATIME, Shenzhen, 2017
Time Divisual, Beijing, Shanghai, Berlin, 2017
Yellow River Runs forward, OWspace, Beijing, Oct, 2016
Audi City Code II, Audi City Beijing, Beijing, December, 2014
Audi City Code, Audi City Beijing, Beijing, December, 2013
Information in Style, CAFA Art Museum, Beijing, September, 2013

 

PUBLICATIONS
Digital Research in the Humanities and Arts, Greenwich University, 2014
The Art of Data Visualization in the UK, China Machine Press, 2014

 

ARTIST IN RESIDENCY
Summer Session, V2 Institute for the Unstable Media, Rotterdam, September, 2014

 

展览
数字悬浮岛,乔治五世空间,北京,2019.11
PPPP和朋友们,纤维空间,贵阳,2019.11
带流量,旮旯艺术中心,北京,2019.9
保时捷青年艺术家提名展,北京展览中心,北京,2019.5
深圳(坪山)国际雕塑展,坪山雕塑公园,深圳,2019.5
新艺术史 2000-2018,银川美术馆,银川,2019.3
未来演化 —— 我们的共享星球,现代汽车文化中心,北京,2018.11
数据·图像·异轨,GESSOISLAND艺术空间,沈阳,2018.10
永生市——常青藤计划2018,天津滨海艺术中心,2018.9
未来折叠,金鸡湖美术馆,苏州,2018.9
女神,杭州工艺美术馆,杭州,2018.9
TED三里屯 RE_ME,三里屯橙色大厅,北京,2018.4
未来的异想,南国设计中心,武汉,北京,2018.4
渲染的风景,现代汽车文化中心,2017.12
深圳城市建筑双年展,33 画廊,深圳,2017.12
.zip 未来的狂想,今日美术馆,北京,2017.7o
监控,CIGE艺术家项目,北京,2016.8
看的见风景的房间,妙有艺术,北京,2016.11
文化 R>evolution,香港艺术中心, 香港 2016.5
Prix Cube 数位艺术青年艺术家提名展 2016,Issy-les-Moulineaux,法国,2016.4
索尼探索者计划,上海民生美术馆,上海,2015.5
虚空,今格空间,北京,2015.4
想象不可想象之事,Momentum,柏林,2015.2
IFVA独立短片及影像媒体节 2015,香港艺术中心,香港,2015.2
未来展,CAFA美术馆,北京,2015.1
新媒体艺术年代学,四川美术学院,重庆,2014.11
夏令营,新时线媒体艺术中心,2014.11
WWWK 艺术节2014,V2 不稳定媒体艺术中心,鹿特丹,2014.9
大声展2014,三里屯橙色大厅,北京,2014.9
中国当代艺术大奖15年,上海当代艺术博物馆,上海,2014.4
此时此地,圣詹姆士教堂,伦敦,2013.9
创意运算博览会,金匠学院,伦敦大学,2013.6
国际新媒体艺术展,OCT-LOFT 艺术展台,深圳,2013.5
运算艺术,Waterman艺术中心,伦敦,2013.1
Crypta 无声的独白,The Crypt,伦敦, 2012.8
当下,中国年轻艺术家展,SW1 画廊,伦敦,2012.8
数字未来,V&A博物馆,伦敦, 2012.10
实验新思,Lethaby画廊,2011.10

 

演讲&工作坊
内容、流量、区块链和屏幕间,油罐艺术中心,上海,2019.9
艺术家肖像,算法兴起,HOW美术馆,温州,2018.11
中韩当代艺术论坛,首尔,2018.11
ISEA 国际电子艺术研讨会 2016, 香港 2016.5
艺术家日志计划,西湖苹果店,杭州,2015.9
开放硬件,同济大学,上海,2015.3
实践未知领域,四川美术学院,重庆,2014.10
融纳之媒,设计上海,2014.9
与新媒体说再见,中国美术学院,2014.8
数字人文艺术研究研讨会,格林威治大学,2014.8

 

奖项和提名
法国 Prix Cube 数位艺术青年艺术家提名,2016
香港 IFVA 独立短片及影像媒体节特别提名奖,2015

 

展览策划
Drive Range, PPPP, 北京, 2018
我在这里,摩登天空,北京,2018
面朝大海,多余美术馆,深圳, 2017
粉末时间,北京,上海,柏林,2017
黄河今流,云图画廊,纽约 | 单向空间,北京,2016.10
Stones Throw 20周年北京, 东区故事 D•Live,北京,2016.5
城市代码I,II,III,北京奥迪中心,2013,2014,2015
信息新浪潮,中央美术学院美术馆,2013.9

 

出版&发表
数字人文和艺术,格林威治大学,2014
信息可视化的艺术,机械工业出版社,2014

 

艺术驻地

夏令营,V2不稳定媒体艺术中心,鹿特丹,2014.9

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Hello, Friend

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我拿起手机,解锁,屏幕亮起,上锁,我把手机放回桌子上。在这个行为中,我没有查看时间,也没有打开朋友圈,但它能成功的帮助 我舒缓在现实世界感到的社交恐惧,和在虚拟世界感到错失事件的慌张。朋友告诉我,这是人类高效的「自动补全功能」—— 它帮助我 实现了一次现实世界与虚拟世界的同步(synchronization),缓解了两个世界进程不一致所造成的压力。2019 年的「人类社群空间的风景,是虚拟的,也是真实的,是现在的,也是过去的。」「你好,朋友 | Hello, Friend」在「虚」与「实」、「现在」与「过去」中开启对话。 Details »

Surveillance X

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Surveillance X is a performance conducted by algorithmically grown plants. In the work, three “plants” are irradiated by real-time global news trawled on the internet. Under the radiation conditions mass media, the plants endure a subtle process of growth and transformation, until they are finally shaped by the news. The work investigates the seamless, ubiquitous existence of online media, and the co-existence of and mutual evolution of humans, information and technology.《监控 X》是由三株植物程序共同完成的表演。 Details »

Distance Between You and Me

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《我和你的距离》可视化我与你的距离。作品精确地记录着我发给你的快递,从发出到接收之间所有细微的震动和声音,直到两个人之间的距离和其间发生的所有一切成为一个物件。作品包含一个可放置桌面、挂置墙面的led装置以及一个保存该装置所展示内容的录音笔。艺术家为这件作品的藏家提供三年三次从A到B之间的距离的录音可视化转译至led装置中。《我与你的距离》可能来自在同一城市但并不相见的,远隔重洋无法相见的,甚至距离象征无法表达之情感的人。你和接收者之间的距离从来不可见,直到这个作品出现。我希望我走向你的每一步都有意义。

Beyond Tags

bt

BEYOND TAGS在运行中书写自身,讲述数字暴涨现实中,“自我”的流逝、降解、重组与更迭。全球互联网在1分钟内传送的数据大约为64000Gb, 软件的场景分工也界定了我们的每日产生数据的分类、流向与结构我们“提交”和“上传”的内容,是对“自我”意识的线上策展,而这些界定我们是谁的数据单元,也可能是数字时空里的牢笼。数据库是否内嵌不成文的规则,这些规则是否会反过来驯化与改写我们自己?意识在数字空间里的流动是否真的更自由?作品模拟当代社交软件的交互方式与逻辑,人们可以通过扫描二维码参与讨论、提交与上传内容。 Details »

I went down yesterday …

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I went down yesterday to the Piraeus with Glaucon the son of Ariston by Plato. In The Republic, Book VII, Plato depicts a cave where people have been imprisoned from birth. These prisoners are chained so that their legs and necks are fixed, forcing them to gaze at the wall in front of them. The prisoners cannot see any of what is happening behind them, they are only able to see the shadows cast upon the cave wall in front of them. Socrates suggests that the shadows are reality for the prisoners because they have never seen anything else. Details »

a room with a view

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In the beginning of 2016, an exhibition at the Whitechapel Gallery in London used the term “electronic superhighway” to address artistic forms and languages in the media age. In a Guardian review, we are described as “roadkill” on this superhighway. The freedom of information has brought great convenience: mobile pay, location sharing and all-round social networking softwares have endowed us with legitimate avatars of ourselves in the digital world. However, in the same time, it also interrogates Details »

News Scope

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“News” takes online news feed and converts them into keywords based on a customised semantic analysis. The final result was an interactive experience, which participants signed to a piece of real time news from the web and they could comment or fake a story. By creating a mediated space, the piece encourages people to re-explore and re-sense the physical world as they find their way out in the virtual yet physical maze. The work was first showed at “Artist.log” event at Westlake, Apple Store.
Details »

Third Eye

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Third Eye is an interactive installation, isolating people’s visual perception from the physical world. The piece is a wearable device composed of two parts: a wifi lens camera, AR glasses, and a re-designed helmet. When put on, the device will offer the user a sequence of mediated perspectives, higher vision, mirrored vision, and upside down vision. The experience environment of Third Eye is composed of three parts: the device, a maze, and the user. Although the system is the same, identical results will occur depending on the Details »

Surveillance 2.0

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Surveillance II is a piece composed of an arabidopsis plant and a digital screen. On the space station, normal arabidopsis plants used to be exposed under different environmental conditions for scientific examination. In Surveillance II, an arabidopsis plant is positioned in a “space capsule”, the micro-environment data (wind, light, air pressure) is synced with that of the location where the news takes place. Meanwhile, as a response to these “news radiation”, the oxygen released by the plant is also tracked and displayed in real-time. Details »

Place Talk

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Place-Talk is about conversation and places, exploring how local people from one specific site respond to the curiosity of people from other places. The idea is to have a travelling box as a metaphor of a traveller who is tired of travel guides websites and apps, and who wants to understand the destination via conversations with locals.The box itself is also a physicalisation in response to virtual dialogues.
There is a screen on the box, displaying messages from people who submit messages on the project website. Details »